I’m a creative technologist with a strong engineering background and a passion for designing and building polished, delightful, and compelling interactive experiences.
My professional career is focused on AR/VR applications and video games.
I thrive on the exhiliration of quickly prototyping new ideas to explore their possibilities. I flourish when working on high-energy teams with creative people of multiple disciplines.
I make my home in the greater Seattle area of the beautiful Pacific Northwest.
I thrive in early-stage environments where possibilities are still being brainstormed, and I love sifting through the sea of ideas to find magic and potential. I quickly prototype and iterate on new experiences to find delight for the user. I've turned whiteboard scribbles into successful executive demos.
I write clean, reusable code in several languages, including C#, C++, and Python. I’m comfortable with both Unity and Unreal Engine, and I've shipped many projects in these tools, from AR/VR experiences to AAA multiplayer titles to indie game-jam experiments.
I love projects where I get to wear multiple hats, even new hats that fit unusually specific purposes. When a project turns in an unexpected direction, it's my moment to shine. With an insatiable curiosity and a deep love of learning, I'm always thrilled to rapidly learn whatever is needed to get the job done.